Conrad Ramsay, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and carries longbows. He keeps his white hair in a flapper bob. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.
History: He was born the only child of a wealthy merchant. Through the years after Conrad was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Conrad's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is wracked by social anxiety.
Ideals: Fighting, Entrepeneur. Flaws: Fearful, Antagonistic. Bonds: Attractive, Nature. Occupation: Sage
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 10 pp.
Godfrey Garfield, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is portly but not overly obese. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet and he is always smoking a pipe.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He never wears the same outfit twice, unless he absolutely has to.
History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered painting. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Philantrophist, Artistic. Bonds: Nature, Has a crush, Enemies. Occupation: Engraver
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 11 (+0) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 300 gp. Hematite (10 gp). Fiery yellow corundum (400 gp).
Raymond Barney, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a morningstar. His red hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful slaver made him what he is. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Bather, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor, Family. Occupation: Bather
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. Tiger eye turquoise (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Robert Kelsey, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fine chain shirt which he covers with grey colored cloaks and clothing. His red hair is knotted and matted. His ears are large.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Ugly, Sensitive. Bonds: Religious. Occupation: Beggar
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp.
Peter Marlee, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair, when down, is lengthy. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Fighting. Bonds: Poor, Attractive, Criminal record, Nature. Occupation: Scribe
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Gnome
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp.
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