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NPC Generator

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Advanced [show]


Godfrey Benson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His hair is black and curly. He has a dull look in his violet eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born at the edge of vast plains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He struck the Jeweler job and began his own company from there.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Artistic. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Godfrey Benson, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +4

Possessions: 80 pp.


Social Check DCs


Rolf Blakeley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a violet vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his red hair in a pixie cut. His eyes are brown and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy, self-centered, vain, and jealous.

History: Rolf was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Rolf was left his father's suit of armor and trained in its use and care. He has worked as a Locksmith like his father before him.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Flaws: Ugly, Selfish. Bonds: Poor, Job, Military. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Rolf Blakeley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)16 (+3) 17 (+3)13 (+1)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Abyssal, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Rose (50 gp). Jet (160 gp). 1 Good lock. 1 Average lock. 1 Good lock.


Social Check DCs


Lewis Everly, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. His red hair, when down, is lengthy. He has brown eyes and a brown hat with a green feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and someone believes him a fraud

Ideals: Optimist. Flaws: Forgetful. Bonds: Attractive, Immigrant, Poor. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Lewis Everly, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 8000 sp. 1 Masterwork Thieves’ tools. 1 Healer’s kit. 1 Crowbar.


Social Check DCs


Everard Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple pastel robe with black stripes complete with hood. He keeps his black hair in a pixie cut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. Everard was born on a far western desert where he grew up under the tutelage of his father, an expert Mortician. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Philantrophist, Fighting. Flaws: Greedy. Bonds: Adventurer, Immigrant. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Everard Ramsey, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 8 (-1)12 (+1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adam Nibley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has black hair. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Adam does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the west to a Fortune-teller, Adam learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up work as a Fortune-teller and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Depressed, PTSD. Bonds: Job, Military, Rich. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Adam Nibley, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Religion +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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