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Advanced [show]


Cory Bradly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He has styled his chestnut hair well, parting it to the left. His eyes are brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has worked as a Beggar like his father before him.

Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg

Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Job, Military. Occupation: Beggar

Voice: Nasally tone

Attributes [hide]

Cory Bradly, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Charles Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a necromancer, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Charles Shelly, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 18 (+4)15 (+2)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 14
Languages Common, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hugh Halsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy chestnut hair. His eyes are blue.

Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He left for the south, certain he would find work there.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Adventurer, Immigrant. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Hugh Halsey, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)17 (+3) 14 (+2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Bloodstone (60 gp). White pearl (110 gp). 1 Minor magic item.


Social Check DCs


Charles Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a very tight haircut. His eyes are gray and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the south. His father was a soldier and died while he was still young. Charles was left his father's suit of armor and trained in its use and care. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Military, Criminal record, Debt. Occupation: Dyer

Voice: French accent

Attributes [hide]

Charles Wheatley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)14 (+2) 17 (+3)14 (+2)
Skills Medicine +5, Performance +4
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Raymond Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. His hair is short and golden. His eyes are likewise blue.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was taken from his home at a very young age. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Bonds: Rich, Religious, Family, Slave. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Raymond Shelley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)13 (+1) 11 (+0)18 (+4)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs

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