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Advanced [show]


Roland Westbrook, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His brown unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. After coming to the age of reason, Roland took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Family, Rich. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roland Westbrook, Male Human Fighter 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)8 (-1) 8 (-1)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Eye agate (11 gp). Sardonyx (40 gp). Black pearl (1300 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Yorke, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left leg appears badly burned and disfigured. He has done his best to style his white hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. A true patriot, Thomas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Thomas was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Bonds: Poor, Attractive, Military, Job. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Thomas Yorke, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)12 (+1) 9 (-1)9 (-1)
Skills Arcana +3, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Tim Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He keeps his long white hair kept up in a rat tail. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Tim Astley, Male Human Fighter 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)9 (-1) 6 (-2)14 (+2)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 1000 sp.


Social Check DCs


Gerard Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy black hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Ugly, Forgetful. Bonds: Nature, Adventurer. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Gerard Hackney, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 6 (-2)10 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 8
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Roger Burton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long brown hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.

History: Born to a Adventurer, his mother struggled to pay the bills. His childhood dream was to be a Adventurer, but he was a colossal failure. He has achieved small success as a Layabout.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Attractive, Job. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Roger Burton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp.


Social Check DCs

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