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NPC Generator

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Advanced [show]


Adam Hadley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His red hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. After coming to the age of reason, Adam took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: He has a crush on the local Spice Merchant; and retire the richest man in the south

Ideals: Entrepeneur, Philantrophist, Gifted. Flaws: Disease, Insomniac. Occupation: Butcher

Voice: High pitched, excited

Attributes [hide]

Adam Hadley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)14 (+2) 7 (-2)6 (-2)
Skills Insight +0, Investigation +4
Senses Passive Perception 8
Languages Common, Orc, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp. Golden yellow topaz (800 gp).


Social Check DCs


Balimaar Marlowe, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly black, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Balimaar will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Extrovert, Logical. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Balimaar Marlowe, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 6000 cp. Star rose quartz (20 gp). 1 Minor magic item.


Social Check DCs


Gerald Rutland, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them, marred by teas. He has shaved his head bald. His green eyes peer out from beneath his feathered blue hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small island village. His father was a mechanic, and taught him how to fix just about anything. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and several ex partners dislike his way of doing things and want revenge

Ideals: Opinionated, Gifted, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Barrister

Voice: Low and grunting

Attributes [hide]

Gerald Rutland, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +0, Deception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Peter Hayden, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His blue eyes peer out from beneath his Stetson green hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has all his life been fascinated with painting.

History: He served in the navy to pay for his family's outstanding loans. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Artistic, Fighting. Bonds: Military, Job. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Peter Hayden, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)10 (+0) 14 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Good lock. 1 Climber’s kit. 1 Masterwork Thieves’ tools. 1 Superior lock.


Social Check DCs


Wymar Kent, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tan shirt with thin pastel vertical stripes and brown pants. He has done his best to style his white hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 3 years old his parents immigrated from the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Wymar Kent, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 17 (+3)6 (-2)
Skills History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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