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NPC Generator

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Advanced [show]


Don Bradly, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears light armors faded through time and improper care. His long red hair is drawn into a two foot long braid. His blue eyes peer out from beneath his top white hat.

Personality: Aggressive, abrasive, and angry, Don embodies much of what other species detest in the Humans. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Antagonistic, Addict. Bonds: Adventurer. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Don Bradly, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Justin Kendal, Male Human [Permalink]

Personal [hide]

Description: This eastern man usually wears his green robe and has his spear always slung over his shoulder. His clothes are grease stained in places. His auburn hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the east, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: To end his boredom; and he is content

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Justin Kendal, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 16 (+3)6 (-2)
Skills History +3, Performance +0
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 70 pp. Iolite (70 gp). Peridot (70 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Balimaar Ryland, Male Human [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he tends to wear a large black jacket. His black hair is greying along the sides and has receded to reveal a widow's peak. His green unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. When he's not drinking or sleeping the drinks off, he's doing music.

History: He got into the Assassin business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: Sabotage a competitor; and his religion dominates his actions

Ideals: Philantrophist, Artistic. Flaws: Disease, Antagonistic. Bonds: Job, Religious. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Balimaar Ryland, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theodoric Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Junk Dealer. His black hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in a small plains village. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He got away from his former life and has fallen to alcoholism.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Passionate, Opinionated. Flaws: Addict. Bonds: Nature, Adventurer. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Theodoric Kimberly, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)15 (+2) 18 (+4)14 (+2)
Skills Athletics +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +6

Possessions: 100 gp. Chrysoprase (60 gp). Pink pearl (60 gp). Sardonyx (60 gp).


Social Check DCs


Drogo Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a red shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. His hair is cut close to his head. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 13 years.

Motivation: Regain custody of his son; and to unite with his brother

Flaws: Impulsive. Bonds: Job, Nature, Family. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Drogo Ramsey, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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