Don Shelley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green armored body suit, with a simple grey line shooting up and back down. His silver hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things
Ideals: Fighting, Philantrophist. Flaws: Insane, Mundane. Occupation: Weaver
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Trym Remington, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a grey and violet handkerchief worn on his right side. His hair is white and curly. He has hazel eyes and a grey hat with a violet feather.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Trym was born in the north. At a young age he loved to build and create. Trym was born on a far northern desert where he grew up under the tutelage of his mother, an expert Bather. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Persistence, Logical. Bonds: Immigrant, Job. Occupation: Bather
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 3 Tanglefoot bags. 1 Antitoxin. 4 Thunderstones.
Cory Kelsey, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light red in addition to tight pants. His silver hair has been sun bleached extensively. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.
History: Cory lived on a farm with his father, near the main road leading to a nearby town. Like his father and his sister before him, after school he went straight into learning to become a Unemployed. He ran away from his former home and has been making his living as a Unemployed for the past few years.
Motivation: He has decided he is irredeemable; and his relatives are trying to arrange a marriage
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Family, Job, Criminal record. Occupation: Unemployed
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp.
Tim Astley, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing colorful clothing, dressed as a Shepherd, he is not a threatening figure. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He tend to wears goggles to shield his eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born on a small isolated farm. He worked as a nervous Shepherd and found it very stressful. He inherited the family business which he has now maintained for 2 years.
Motivation: To find somewhere to settle down; and to be a layabout again
Flaws: Emotional, Shy, Mundane. Bonds: Nature, Job. Occupation: Shepherd
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 37000 sp. 2 Antitoxin.
William Reed, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he usually wears his violet robe and has his nunchaku always slung over his shoulder. His brown hair is drawn into a tight pony tail with a card scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear.
Flaws: Ugly, Depressed, Fearful, Racist. Bonds: Poor. Occupation: Performer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
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