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Advanced [show]


Trym Crawford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright green suits and hats. His blonde hair is matted, messy, and big. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Trym Crawford, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)11 (+0) 7 (-2)14 (+2)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Silver comb with moonstones (700 gp).


Social Check DCs


Patrick Badger, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his longbow. He is bald on top and has large golden tufts of hair around his ears. His brown eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he feels threatened by others

Flaws: Ugly, Mundane, Fearful, Disease. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Patrick Badger, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 8 (-1)13 (+1) 10 (+0)10 (+0)
Skills Athletics +5, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +2

Possessions: 300 gp.


Social Check DCs


Justin Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). He has dyed his greying brown hair a little too much giving a sharp brown color. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Gardener, but he got bored and became a Engraver. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Gardener again; and he is unsatisfied with his job

Ideals: Athletic, Joker, Opinionated, Gifted. Bonds: Job. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Justin Carlton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)8 (-1) 7 (-2)17 (+3)
Skills Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp).


Social Check DCs


Theobald Langdon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was always a brilliant, if unscrupulous mind. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 10 years.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Theobald Langdon, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)12 (+1) 8 (-1)17 (+3)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate. 1 Breastplate.


Social Check DCs


Dean Weston, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green cloak and cross-gartered red stockings. He wears his hair in dreadlocks. His eyes are blue and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a gnolls raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Dean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He is wracked by social anxiety; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Fearful. Bonds: Religious, Enemies. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Dean Weston, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 15 (+2)17 (+3)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1700 sp.


Social Check DCs

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