Bertram Warwick, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his grey robe and has his hammer always slung over his shoulder. He has shaved his head bald. He wears large thick round spectacles.
Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He's repulsed by the PC; and he feels threatened by others
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Adventurer. Occupation: Miller
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Kody Easton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a large brown jacket. His red hair is thinning but still full. His half smiles and violet eyes are beguiling and draw you in.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Animal Trainer, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Layabout. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Emotional. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Layabout
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Hunter Hallewell, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in a clean tan cloak covering his clean studded leather. His white hair has been sun bleached extensively. His gray eyes peer out from beneath his wide-brimmed tan hat.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: To pay off his debts; and to reunite with his old friends
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Debt. Occupation: Bookbinder
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Conrad Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His red hair has been sun bleached extensively. His gray eyes have a joyful gleam in them most of the time.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born blind and as such lacked many opportunities for work. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Seeks redemption; and he wants to get laid
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Debt, Has a crush, Criminal record. Occupation: Tailor
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 17 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Infernal, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Disguise kit. 1 Masterwork Thieves’ tools. 1 Healer’s kit.
Anselm Shelly, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'3" and usually wears his green robe and has his bastard sword always slung over his shoulder. His white hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the south to a Bowyer, Anselm learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Bowyer like his mother before him.
Motivation: To be a Miner again; and wants to open a new tavern
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Bowyer
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 7000 sp. 1 Small steel mirror. 1 Average lock. 1 Spyglass.
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Their contribution stands as a beacon of hope for all adventurers!
