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Advanced [show]


Geoffrey Weld, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and wears a robe, a symbol of death around his neck, and a greataxe on his belt. His tied-back hair is blonde. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Geoffrey was born in the west. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up greataxe and armor he uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated, Persistence. Flaws: Insomniac. Bonds: Nature. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Geoffrey Weld, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)11 (+0) 8 (-1)8 (-1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp. 1 Good lock. 1 Simple lock.


Social Check DCs


Guy Dayton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a simple black robe with white stripes complete with hood. His hair is brown and very short. He has gleaming, smiling blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a mountains tribe. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Bonds: Job, Attractive, Nature, Poor. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Guy Dayton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Silver holy symbol.


Social Check DCs


Hunter Bing, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He misses his home and complains about the freezing weather, even in summer.

History: Hunter was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He inherited the family business which he has now maintained for 10 years.

Motivation: He is a bit of a kleptomaniac; and further expansion of business

Ideals: Impeccable. Bonds: Immigrant, Attractive, Job, Criminal record. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Hunter Bing, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Disguise kit.


Social Check DCs


Randal Darlington, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and dresses well, wearing tan shirts, loose pants, and blazers most of the time. His brown hair is thinning but still full. His violet eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to fit into much smaller and tighter spaces than normal.

History: The child of eastern immigrants he idolized his mother. His necromantic abilities were realized during a raid on his village. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and to reunite with his absent mother

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Randal Darlington, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Lapis lazuli (7 gp). Obsidian (7 gp). Red-brown spinel (40 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs


Chad Camden, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. His red hair is greying along the sides and has receded to reveal a widow's peak. His brown unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of giants once and for all.

History: He was born into a rich family. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He now mingles about in high society.

Motivation: Revenge; and someone believes him a fraud

Flaws: Disease, Shy. Bonds: Attractive, Enemies, Rich, Slave. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Chad Camden, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)18 (+4) 11 (+0)13 (+1)
Skills Deception +3, Investigation +6
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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