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NPC Generator

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Advanced [show]


Gerald Cason, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He very much looks the part of a Animal Trainer, marred by teas. His golden hair is drawn into a tight pony tail with a cross scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He does not trust anyone and sleeps with one eye open.

History: Gerald was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Flaws: Ugly, Insomniac. Bonds: Job, Enemies, Family. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Gerald Cason, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Halfling, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Alexandrite (600 gp). Malachite (9 gp). Chrysoberyl (120 gp).


Social Check DCs


Drogo Bing, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a wide-brimmed hat to hide his balding. His eyes are gray.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Barber business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Barber for hire.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Logical. Flaws: Ugly. Bonds: Job, Rich. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Drogo Bing, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 10
Languages Common, Goblin, Sylvan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 20 pp. Chalcedony (80 gp).


Social Check DCs


Dean Blyth, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long blonde beard with little hanging trinkets. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Dean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich northern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Athletic, Joker. Flaws: Hedonist. Bonds: Rich, Attractive. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Dean Blyth, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Bertram Nash, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light white in addition to tight pants, and sports empty pouches on his belt. His red hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To clean up the streets; and to protect his home

Ideals: Logical. Flaws: Shy, Disease. Bonds: Adventurer, Mentor, Guardian. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Nash, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Wymar Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He wears a colorful flower in his chestnut hair. This gray eyed northerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for him, and Wymar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Wymar was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he feels kind of lost in life

Ideals: Persistence. Flaws: Mundane, Depressed. Bonds: Attractive, Military. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Wymar Ainsworth, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 15 (+2)17 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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