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Advanced [show]


Bernard Rodney, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is cut short with large spiked bangs in the front. His eyes are hazel and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Bernard has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Joker, Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Enemies. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Bernard Rodney, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnoll, Terran
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tim Rylan, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a lot of dark rich colors, with gold accents. His white hair is drawn into a tight pony tail with a card scrunchie. He is baby faced.

Personality: He exudes charisma. He is a tour de force of persuasion. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: He desires power and/or immortality; and his religion dominates his actions

Bonds: Attractive, Job, Religious, Family, Adventurer. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Tim Rylan, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 16 (+3)7 (-2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Rolf Bradly, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. He has silver hair. His eyes are likewise blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his painting dream.

Motivation: Retire the richest man in the north; and he wants to get laid

Ideals: Joker, Entrepeneur. Bonds: Attractive, Poor. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Rolf Bradly, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)7 (-2) 16 (+3)18 (+4)
Skills Acrobatics +2, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +6

Possessions: 300 gp. Rock crystal (80 gp). 1 Minor magic item.


Social Check DCs


Wymar Alby, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses in tan turtlenecks beneath a green coat with grey slacks. His brown hair is lengthy and is close to two feet long. His fierce blue eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of illithids once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with vampirism at a very young age, Wymar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against illithids; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Antagonistic, Disease. Bonds: Enemies, Military. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Wymar Alby, Male Human Fighter 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Rhodochrosite (16 gp). Moonstone (20 gp). Jet (150 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Pickering, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 12th year, his parents were killed by a goblins raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better village for his children.

Motivation: He has comitted a past crime that haunts him to this day; and he's looking for his big break

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Enemies, Adventurer, Criminal record. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Anselm Pickering, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 24000 sp. 1 Magnifying glass. 1 Superior lock. 1 Disguise kit. 1 Superior lock.


Social Check DCs

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