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NPC Generator

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Advanced [show]


Hugh Bentham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown tunic with grey highlights, and long white pants that bunch up around his shoes. His white hair is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them

History: Hugh was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 10 years.

Motivation: He's repulsed by the PC; and to be a hunter again

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Bentham, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 4 (-3)9 (-1)
Skills Acrobatics +2, Insight -1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 11000 cp. 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Bertram Clifford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in violet turtlenecks beneath a brown coat with violet slacks. His hair is blonde and curly. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.

History: Bertram was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Joker, Philantrophist. Bonds: Poor, Job. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Bertram Clifford, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)15 (+2) 8 (-1)16 (+3)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Richard Budd, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. His black hair is lengthy and is close to two feet long. He has several tiny emerald earrings on each ear.

Personality: Calm and collected, he is a well trained Bather. He also has developed a complete distrust of the Merchant profession.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Merchant, but he got bored and became a Bather. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Gifted. Flaws: Secretive, Insane. Bonds: Rich, Job. Occupation: Bather

Voice: American accent

Attributes [hide]

Richard Budd, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)11 (+0) 16 (+3)11 (+0)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5

Possessions: 6000 cp. Star rose quartz (60 gp). 1 Chain shirt.


Social Check DCs


Clerebold Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man wears a white shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His blonde hair is matted, messy, and big. His amber eyes peer out from beneath his Stetson white hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Clerebold Ainsley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dustin Budd, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. With bright blonde hair and a scraggly beard. This green eyed westerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He has achieved small success as a Fortune-teller.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Flaws: Disease, Secretive. Bonds: Poor, Job, Military. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Dustin Budd, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)8 (-1) 13 (+1)7 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1100 sp. Rich purple corundum (600 gp). Amber (50 gp). Freshwater pearl (6 gp).


Social Check DCs

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