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NPC Generator

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Advanced [show]


Gomory Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is singed and shortened. His violet eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the south; and money/treasure

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Gomory Westbrook, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. Jasper (70 gp).


Social Check DCs


Simon Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His brown hair is braided into rings. He has hazel eyes and a black hat with a green feather.

Personality: Aggressive, abrasive, and angry, Simon embodies much of what other species detest in the Humans. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Simon Hale, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Deception +2, History +5
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Golden pearl (130 gp). Rock crystal (80 gp). Chrysoprase (80 gp). Golden pearl (130 gp).


Social Check DCs


Clerebold Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large auburn tufts of hair around his ears. He has gleaming, smiling gray eyes.

Personality: He is extraordinarily eccentric. He is harsh and unforgiving.

History: A powerful brothel owner made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Ugly, Insane, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Moreno, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 21000 sp.


Social Check DCs


Odo Digby, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His black hair, when down, is lengthy. His half smiles and gray eyes are beguiling and draw you in.

Personality: He never swears and excessively uses polite adverbs when speaking. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Fisher business at a young age. Odo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Odo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and sabotage a competitor

Ideals: Optimist, Justice. Bonds: Attractive, Job, Criminal record. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Odo Digby, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)9 (-1) 14 (+2)7 (-2)
Skills Acrobatics +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 200 gp. Jasper (80 gp).


Social Check DCs


Guy Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism. Flaws: Insomniac. Bonds: Adventurer, Poor, Military. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Guy Asheton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)8 (-1) 6 (-2)15 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1300 sp.


Social Check DCs

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