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NPC Generator

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Advanced [show]


Justin Marston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is always cut to a buzz. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small island village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Spy, and he later adopted a second daughter.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Family, Nature. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Justin Marston, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills Deception +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Godfrey Haley, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his black boots flare out at the collars. He is bald on top and has large auburn tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised by priests from a young age. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Mayor for hire.

Motivation: To reunite with his old friends; and balancing his hectic life and new mayor responsibilities is difficult

Flaws: Ugly. Bonds: Job, Adventurer, Religious, Mentor. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Godfrey Haley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Drogo Webley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.

History: Sold as a small child to a wizard, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Persistence. Bonds: Poor, Immigrant, Mentor, Slave. Occupation: Gardener

Voice: Whispers

Attributes [hide]

Drogo Webley, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 7 (-2)13 (+1)
Skills Acrobatics +4, Insight +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +0

Possessions: 9000 cp. Malachite (6 gp). Sard (30 gp).


Social Check DCs


Bertram Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He is dressed in an above average manner. His hair is red and curly. His half smiles and gray eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Joker, Artistic. Flaws: Fearful, Racist. Bonds: Attractive. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Bertram Ainsworth, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 14 (+2)15 (+2)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Norman Walcott, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his golden hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a ruthless business man, a trait he acquired from his father.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Family. Occupation: Barrister

Voice: Farmer accent

Attributes [hide]

Norman Walcott, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 16 (+3)6 (-2)
Skills Insight +5, Persuasion +0
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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