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NPC Generator

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Advanced [show]


Alex Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a blue coat over a black low-cut shirt, and a broad hat upon his head. He is bristling with hidden weapons, mostly bows and spears. With a patchy silver beard and wild silver hair. His hazel eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. He worked as a nervous Dyer and found it very stressful. He became a Dyer soon after.

Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Entrepeneur. Bonds: Criminal record, Job, Has a crush. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Alex Lindsey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10 pp. Large well-done wool tapestry (500 gp). Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Chad Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a small bristly mustache and wavy blonde hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. His necromantic abilities were realized during a raid on his village. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Gifted, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Chad Mitchell, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Richard Copeland, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear blue tank tops with black pants. His long silver hair reaches down to his waist. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small forest village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Ideals: Justice. Flaws: Impulsive. Bonds: Nature, Job, Religious. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Richard Copeland, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)12 (+1) 13 (+1)7 (-2)
Skills Arcana +3, Deception +0
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Hubert Watson, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man tends to wear a white poncho over his likewise colored trousers and shirt. He keeps his brown hair in a pixie cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hubert took refuge in the old dungeon and found the beat up shield and armor he uses now. After a long history of fighting, Hubert and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Passionate. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Hubert Watson, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 7 (-2)11 (+0) 12 (+1)16 (+3)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Odo Atherton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is red and curly. His green eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his sister before him, after school he went straight into learning to become a Ruler. He inherited the family business which he has now maintained for 6 years.

Motivation: Wishes to resurrect an old love; and to be a spice merchant again

Ideals: Entrepeneur. Flaws: Shy. Bonds: Military, Job, In love. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Odo Atherton, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 6 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)11 (+0) 7 (-2)11 (+0)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). 1 Minor magic item.


Social Check DCs

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