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Advanced [show]


Peter Whitby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and tends to wear a large green jacket. His silver hair is unkempt and raggedy. He has a dull look in his green eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peter. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He seems to be bored by most things; and a rival would like him out of the picture

Ideals: Logical. Flaws: Ugly, Impulsive, Mundane. Bonds: Poor, Criminal record. Occupation: Seamstress

Voice: Raspy

Attributes [hide]

Peter Whitby, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)10 (+0) 7 (-2)12 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Cory Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. His long black hair reaches down to his waist. His violet unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Server business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Server job and began his own company from there.

Motivation: To be a Adventurer again.

Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Job. Occupation: Server

Voice: Thin and wheezing

Attributes [hide]

Cory Kensley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)4 (-3) 16 (+3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Rolf Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a fancy black suit. His moppish brown hair is in a traditional bowl cut. His green eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Rolf was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Persistence, Justice. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Rolf Eastaughffe, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Guy Wellington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in violet turtlenecks beneath a brown coat with grey slacks. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Guy was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Guy decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and to protect his home

Flaws: Shy. Bonds: Criminal record, Slave, Family, Guardian. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Guy Wellington, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 10 (+0)10 (+0)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 41000 sp. 1 Masterwork Common Melee.


Social Check DCs


Justin Jacobs, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a custom-built plate barding that's adorned with black lining and desert motifs. He is bald on top and has large black tufts of hair around his ears. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.

Motivation: Regain custody of his son; and to get a good night's sleep

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Family. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Justin Jacobs, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)13 (+1) 7 (-2)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 90 pp.


Social Check DCs

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