Bernard Milton, Male Human [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. His hair is long and blonde with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His violet eyes are slightly larger than normal.
Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Professionalism. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Baker
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 3100 sp.
Reynard Colton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears rags and sports a simple walking cane. His auburn hair is singed and shortened. His violet eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful slaver made him what he is. He worked as a nervous Map Maker and found it very stressful. He became a Map Maker soon after.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and sabotage a competitor
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Poor, Mentor, Job. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Red-brown spinel (60 gp). Black pearl (400 gp). Emerald (1000 gp). Onyx (70 gp). 1 Minor magic item.
Peter Coombs, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. His long auburn hair reaches down to his waist. His blue eyes peer out from beneath his Stetson brown hat.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Around other people he will do his best to conceal his emotions and appear jolly.
History: Peter was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is content; and he seems to be bored by most things
Flaws: Greedy, Shy, Mundane. Bonds: Job, Immigrant. Occupation: Seamstress
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1100 sp.
Dustin Westcott, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a white suit, blue shirt, and green tie. He sports a flattop hair cut. He wears an eyepatch.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Carter business at a young age. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Carter for hire.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Criminal record, Job. Occupation: Carter
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Hubert Ansley, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Miner. His silver hair is drawn into a tight pony tail with a clover scrunchie. His fierce amber eyes like to dwell on things.
Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Hubert was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hubert took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He's also a talented Engraver, but doesn't like to broadcast it.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business
Ideals: Fighting. Flaws: Greedy. Bonds: Job, Nature. Occupation: Miner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 800 gp. Azurite (7 gp). Red-brown spinel (120 gp). Red spinel (120 gp).
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