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NPC Generator

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Advanced [show]


John Bradley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in a clean grey cloak covering his clean studded leather. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and beady.

Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Further he is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Addict, PTSD. Bonds: Poor. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

John Bradley, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 13 (+1)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 4 Tanglefoot bags. 1 Smokesticks. 2 Antitoxin.


Social Check DCs


Patrick Wesley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of opal and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright chestnut hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Being a Bowyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Ideals: Professionalism. Bonds: Rich, Job, Criminal record, Adventurer. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Patrick Wesley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2100 sp. 2 Thunderstones.


Social Check DCs


Patrick Colby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a lot of dark rich colors, with gold accents. His red hair is braided into rings. His brown eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Patrick Colby, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Everard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears tight fitting clothing which further accentuates his frame. His black hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are a pleasant gray.

Personality: He will rave to anyone who will listen. He is obsessed with finding treasure.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: He is unsatisfied with his job; and to reunite with his absent mother

Flaws: Insane. Bonds: Attractive, Adventurer, Nature, Job, Family. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Everard Wedgwood, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 8 (-1)15 (+2)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Chalcedony (70 gp). Tiger eye turquoise (5 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Lindsay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears white trousers with blue and black striped suspenders. He wears various colorful collared shirts. He has done his best to style his brown hair to look like a famous performer. His brown eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Miller business at a young age. Trym was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Miller. He struck the Miller job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Disciplined, Optimist. Bonds: In love, Job, Immigrant. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Trym Lindsay, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)18 (+4) 11 (+0)15 (+2)
Skills Animal Handling +2, Nature +6
Senses Passive Perception 10
Languages Common, Undercommon, Goblin, Auran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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