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Advanced [show]


Ernest Barlow, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a grey tunic with green highlights, and long brown pants that bunch up around his shoes. He is an epitome of beauty. His hair is blonde and curly. His eyes are violet.

Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Junk Dealer business at a young age. A gifted student he started as a Fletcher, but he got bored and became a Junk Dealer. He left for the north, certain he would find work there.

Motivation: He wants revenge against drow; and to be a fletcher again

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Ernest Barlow, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Norman Atterton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He wears a colorful flower in his black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Humans.

History: Sold as a small child to a necromancer, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norman. He has drifted from career to career and currently works as a Stylist.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and sabotage a competitor

Flaws: Racist. Bonds: Attractive, Job, Mentor, Criminal record. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Norman Atterton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)13 (+1) 12 (+1)5 (-3)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. Hematite (16 gp). Iolite (80 gp). Lapis lazuli (16 gp).


Social Check DCs


Gunter Thackeray, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears an entirely black suit with brown socks and a vest with buckled shoes, and his gloved hand is found clutching a greatsword. He is bald on top and has large auburn tufts of hair around his ears. He wears an eyepatch.

Personality: He can speak with the recently deceased. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gunter was raised in a hard working conservative environment. A gifted student he started as a Barkeep, but he got bored and became a Shipwright. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Criminal record. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Gunter Thackeray, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 7 (-2)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Malachite (10 gp). Fiery yellow corundum (700 gp). 1 Masterwork Common Melee.


Social Check DCs


Thomas Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses in black turtlenecks beneath a tan coat with grey slacks. He wears his silver hair up. His green eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: Wants a kiss; and he is content

Flaws: Impulsive, Fearful, Mundane. Bonds: Job, Has a crush. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Thomas Stansfield, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 3 Antitoxin.


Social Check DCs


Clerebold Blythe, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears white cloth garments or leather armor. He keeps his long auburn hair kept up in a rat tail. His eyes, though not visible through his cowl, are gray.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east to a Tanner, Clerebold learned a great deal about his mother's area of expertise. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has worked as a Tanner like his mother before him.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and to be a spy again

Ideals: Philantrophist, Gifted. Flaws: Ugly, Sensitive. Bonds: Job. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Clerebold Blythe, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs

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