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NPC Generator

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Lance Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. With bright silver hair and a scraggly beard. His amber eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He is an amazing painter.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his sister's freedom.

Motivation: To get a good night's sleep; and doesn't want to be a server and was forced into it by his family

Ideals: Gifted. Flaws: Antagonistic, Insane, Insomniac. Bonds: Family. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Lance Kendall, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Patrick Richie, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man likes to wear blue tank tops with white pants. His hair is always cut to a buzz. He has amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and money/treasure

Ideals: Athletic. Flaws: Impulsive. Bonds: Military, Rich, Adventurer. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Patrick Richie, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)11 (+0) 15 (+2)8 (-1)
Skills Athletics +1, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Bertram Brady, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his blonde hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.

History: He was born several months after his father was called into army service. He has had some formal singing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Bertram Brady, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Henry Ridley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Blacksmith, who enjoyed hunting, Henry was taken on many hunting expeditions. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and money/treasure

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Henry Ridley, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 14 (+2)8 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roland Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. His hair is greying and his face has many wrinkles. His fierce blue eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and to reunite with his absent father

Flaws: Antagonistic. Bonds: Nature, Has a crush, Rich, Family. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Roland Graeme, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)15 (+2) 13 (+1)9 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 20000 cp. Old masterpiece painting (600 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs

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