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NPC Generator

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Advanced [show]


Roger Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is styled in orderly dreadlocks. His blue eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a xeno-phobe, disliking non-Humans.

History: Roger was born in the west. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Human people; and to pay off his debts

Ideals: Persistence. Flaws: Selfish, Racist. Bonds: Poor. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Hornsby, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)8 (-1) 17 (+3)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerald Wesley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears just a blue suit. His chestnut hair is cut short. His eyes are violet and catlike.

Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerald. He used his abilities to trick people and travel the world for free.

Motivation: Wants to work out more often; and he is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Racist, Impulsive. Bonds: Immigrant, Criminal record. Occupation: Performer

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Wesley, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kody Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He is physically well-built. His tied-back hair is blonde. He has gleaming, smiling blue eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Kody was born the youngest of three triplets. His mother was a soldier and died while he was still young. Kody was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: A deep hatred of brigands; and to prove his worth to the world

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Family, Military, Enemies. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Kody Wedgwood, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 9000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Conrad Royston, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin tan vertical stripes and white pants. His hair is silver and curly. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Conrad embodies much of what other species detest in the Humans. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His father raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic, Insane, Addict. Bonds: Criminal record, Nature. Occupation: Unemployed

Voice: Nasally tone

Attributes [hide]

Conrad Royston, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)16 (+3) 10 (+0)12 (+1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Blue quartz (13 gp). 2 Alchemist’s fire. 3 Tanglefoot bags. 6 Acid flasks.


Social Check DCs


Ernest Reid, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears just a brown suit. He is an epitome of beauty. He has styled his auburn hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Ernest will drive conversation. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of northern immigrants he idolized his father. Ernest was born on a far northern forest where he grew up under the tutelage of his father, an expert Seamstress. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Extrovert. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Seamstress

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Reid, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)11 (+0) 11 (+0)14 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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