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NPC Generator

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Advanced [show]


Miles Denholm, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He has a slight overbite and is overall scrawny. He keeps his silver hair in a flapper bob. His thin eyebrows rest above his beady amber eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Addict, Greedy. Bonds: Adventurer, Family. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Miles Denholm, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Lewis Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars. He wears his blonde hair up. His gray unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Lewis's first love is himself. His second love is also himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Tailor, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Lewis and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lewis discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Lewis fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Lewis Halsey, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 6 (-2)15 (+2) 17 (+3)7 (-2)
Skills Deception +0, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Nicholas Branson, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his scythe ready. His auburn hair is heavily combed to the left. His brown eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a slaver, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Mentor, Rich. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Nicholas Branson, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He has a long silver beard with little hanging trinkets. His eyes, though not visible through his cowl, are green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better trade route.

Motivation: Further expansion of business; and he desires power and/or immortality

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Job. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Gladstone, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1800 sp. Sardonyx (70 gp). 1 Darkwood Buckler. 1 Darkwood Shield. 1 Masterwork Heavy wooden shield.


Social Check DCs


Adelard Harper, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. His hair is short and auburn. His violet eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A powerful slaver made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Antagonistic, PTSD. Bonds: Attractive, Mentor. Occupation: Barrister

Voice: Sensual and smooth

Attributes [hide]

Adelard Harper, Male Human Fighter 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)18 (+4) 12 (+1)8 (-1)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Druidic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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