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NPC Generator

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Advanced [show]


Gerard Tatum, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a blue cloak and cross-gartered tan stockings. His hair is short and chestnut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Roofer, but he got bored and became a Seamstress. He ran away from his former home and has been making his living as a Seamstress for the past few years.

Motivation: To find somewhere to settle down; and to prove his worth to the world

Flaws: Impulsive, Mundane. Bonds: Attractive, Enemies, Job. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Gerard Tatum, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Carnelian (80 gp). Hematite (8 gp).


Social Check DCs


Everard Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting green shirt and pants. His black hair is slicked back into a classic pompadour. His eyes are a pleasant blue.

Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.

History: The child of a Unemployed, who enjoyed hunting, Everard was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Courier

Voice: Smoker's lung

Attributes [hide]

Everard Willoughby, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Arnold Marleigh, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. His black hair and beard is wavy and long. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Arnold studied abroad. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant, Military. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Arnold Marleigh, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2500 sp.


Social Check DCs


Rolf Oakes, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a yellow armored body suit, with a simple green line shooting up and back down. His blonde hair is matted, messy, and big. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bookbinder arts, while his father instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Rolf Oakes, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 13 (+1)15 (+2)
Skills Arcana +5, Stealth +2
Senses Passive Perception 11
Languages Common, Terran, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Tim Morton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His skin is fair and his fingers are delicate and long. His black hair is slicked back into a classic pompadour. His gray eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the west. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Bounty Hunter, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Barber.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Adventurer, Poor, Job. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Tim Morton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Athletics +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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