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NPC Generator

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Advanced [show]


Roger Darlington, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. His long black hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He got away from his former life and has fallen to alcoholism.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Darlington, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +2, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Shane Hampton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a longbow. His black hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: A deeply religious man he believes everything happens for a reason. Around other people he will do his best to conceal his emotions and appear jolly.

History: Shane was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 8 years.

Motivation: He wants revenge against gnolls; and he is unsatisfied with his job

Flaws: Shy. Bonds: Attractive, Religious, Family, Job, Enemies. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Shane Hampton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)8 (-1) 9 (-1)7 (-2)
Skills Acrobatics +1, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Frederick Harley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a perfectly clean shirt and pair of pants. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal painting training, and achieved minor success. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Justice, Gifted, Artistic. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Frederick Harley, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs


Trey Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his spear ready. He wears his golden hair down. This hazel eyed northerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Trey was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Miner for hire.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Entrepeneur, Fighting. Flaws: Addict. Bonds: Criminal record, Job. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Trey Berkeley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Miles Darby, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy blonde hair. He has a dull look in his green eyes.

Personality: Miles is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Miles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Miles's mother didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Attractive, Mentor. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Miles Darby, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 6 (-2)12 (+1) 9 (-1)15 (+2)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. Red spinel (80 gp). Bloodstone (50 gp). Brown-green garnet (80 gp). 5 Acid flasks. 1 Tanglefoot bags. 5 Acid flasks.


Social Check DCs

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