Aldous Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of hand crossbows on his belt, each one with a amber on the hilt. He has a silver handlebar mustache and slicked back silver hair. His eyes are a pleasant violet.
Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Aldous was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Now he works as a dancing tutor during his time off.
Motivation: Revenge; and to share knowledge with the world
Ideals: Fighting, Artistic, Logical. Bonds: Attractive, Enemies. Occupation: Mercenary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 20 pp. Brass mug with jade inlays (300 gp).
Simon Shirley, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats. He is portly but not overly obese. He has moderate length golden hair. His skin is flawless and his brown eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the east, but his parents moved at a very young age to the north. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted martial powers by his dying sister.
Motivation: To reunite with his absent mother; and regain custody of his son
Ideals: Gifted. Flaws: Hedonist, PTSD. Bonds: Attractive, Immigrant, Family. Occupation: Seamstress
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 1 Half-Plate. 1 Banded mail. 1 Half-Plate.
Heward Hadley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems, and a wedding ring on his right hand. His black hair and beard is wavy and long. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To find somewhere to settle down; and he is content
Ideals: Persistence. Flaws: Fearful, Mundane. Bonds: Rich, In love, Slave. Occupation: Marshal
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3200 sp. 1 Chain shirt. 1 Half-Plate.
Roland Berkeley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. His top hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.
History: Roland hails from a village terrorized by drow. Like his father and his sister before him, after school he went straight into learning to become a Assassin. He has been saving his money to try and buy his sister's freedom.
Motivation: He is greedy; and to be a server again
Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Job, Enemies, Family. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 5000 sp. 1 Minor magic item.
Jocelyn Lincoln, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in an above average manner. His blonde hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in the north, but his parents moved at a very young age to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He's repulsed by the PC; and a rival would like him out of the picture
Flaws: Insane, Antagonistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Courier
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.
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