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NPC Generator

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Advanced [show]


Robert Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his trident ready. He wears a broad hat to cover his moderate length blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.

History: He was born in a small plains village. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and human compassion

Ideals: Fighting. Flaws: Ugly, Racist, Impulsive. Bonds: Nature. Occupation: Server

Voice: Old thin voice

Attributes [hide]

Robert Davenport, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 11 (+0)18 (+4)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Red-brown spinel (40 gp). Fiery yellow corundum (1100 gp). Rhodochrosite (4 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tan tunic with brown highlights, and long black pants that bunch up around his shoes. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His mother raised him in a mountain cabin. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Optimist. Bonds: Guardian, Nature, Religious, Family. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Geoffrey Mitchell, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 8 (-1)10 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Celestial, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Henry Byron, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a fancy grey suit. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Criminal record, Religious. Occupation: Farmer

Voice: Loud with bravado

Attributes [hide]

Henry Byron, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 6 (-2)17 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Roland Lincoln, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear black pants and tee shirts. He wears a Stetson hat to cover his moderate length red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for him; and he has passion for adventuring and risk

Ideals: Impeccable, Fighting. Bonds: Attractive, Adventurer, Job. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Roland Lincoln, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 16 (+3)14 (+2)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thomas Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears white trousers with red and white striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a butterfly on it. He sports a long golden beard, and similarly colored long hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a wizard, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with a spirit at a very young age, Thomas has worked very hard to control his curse. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: Sabotage a competitor; and to be a shoemaker again

Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Mentor, Job. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Thomas Cooper, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Red garnet (130 gp).


Social Check DCs

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