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NPC Generator

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Advanced [show]


Robert Beitz, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a grey armored body suit, with a simple blue line shooting up and back down. He keeps his long red hair kept up in a rat tail. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has money and likes to spend it.

Ideals: Joker, Optimist. Bonds: Rich, Criminal record. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Robert Beitz, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 6 (-2)12 (+1)
Skills Acrobatics +3, Medicine +0
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +0

Possessions: 20000 cp.


Social Check DCs


Roger Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is heavily combed to the left. His eyes are gray and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He works hard and plays hard.

History: He got into the Doctor business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Doctor job and began his own company from there.

Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs

Flaws: Cynical, Hedonist. Bonds: Attractive, Job, Religious. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Tewksbury, Male Human Fighter 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Insight +3, Stealth +6
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Geoffrey Thornton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears baggy tan pantaloons and a pastel scarf. He wears his black hair up in a very large beehive style do. His eyes are green and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark

Flaws: Selfish. Bonds: Adventurer, Rich, Criminal record, Family. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Geoffrey Thornton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)17 (+3) 17 (+3)13 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Infernal, Abyssal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Dean Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears blue trousers with grey and black striped suspenders. He wears various colorful collared shirts. He carries with him a set of hand crossbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has wavy black hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Barkeep, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered dancing. He now owns his own business.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult.

Ideals: Fighting, Opinionated, Artistic. Bonds: Job, Poor. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Dean Fidget, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 8 (-1)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp. Blue quartz (9 gp). 3 Thunderstones.


Social Check DCs


Charles Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean blue cloak covering his clean studded leather. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise gray.

Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Joker, Optimist. Flaws: Insomniac. Bonds: Military, Criminal record. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Charles Blakely, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)11 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 18000 cp. Citrine (70 gp). Lapis lazuli (15 gp). Violet garnet (1200 gp). Rock crystal (70 gp). 1 Minor magic item.


Social Check DCs

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