Geoffrey Ashley, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His tied-back hair is chestnut. His ears are large.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to make almost anything out of random pieces of junk.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His druidic abilities were realized during a raid on his village. He has dedicated himself to building a better world.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Unemployed
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 600 gp. Gold music box (1000 gp). Gold music box (1000 gp). 1 Minor magic item.
William Graeme, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He feeds upon the attention of others.
History: Gifted from a young age, William studied abroad. When William reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Athletic, Gifted. Bonds: Attractive, Military. Occupation: Stylist
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Gerard Moreno, Male Human [Permalink]
Personal [hide]
Description: This northern man is wearing colorful clothing, dressed as a Scribe. His clothes are grease stained in places. His chestnut hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: The child of a Armorer, who enjoyed hunting, Gerard was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant, Nature, In love. Occupation: Scribe
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 30 pp.
Guy Benson, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is typically in his Roofer uniform. He is tall, broad shouldered and powerfully built. He is bald on top and has large black tufts of hair around his ears. He has brown eyes.
Personality: He has always had a great fascination with Human culture. He has a minor phobia of water and hates getting wet.
History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Flaws: Ugly, Racist, Fearful. Bonds: Job, Rich. Occupation: Roofer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 5 (-3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Solomon Willoughby, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a trident. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is able to make almost anything out of random pieces of junk.
History: Born in the north his family was never financially stable. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has never given up on his painting dream.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern
Ideals: Gifted, Artistic. Bonds: Attractive, Poor, Religious. Occupation: Engraver
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 5 (-3) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
Possessions: Just what you see.
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