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NPC Generator

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Advanced [show]


Hubert Fidget, Male Human [Permalink]

Personal [hide]

Description: A 5'3" eastern man, he wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His black hair is smooth and relatively long. His eyes are amber and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He works hard and plays hard.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hubert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hubert. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has money and likes to spend it; and seeks redemption

Ideals: Impeccable. Flaws: Hedonist. Bonds: Rich, Criminal record. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hubert Fidget, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Freshwater pearl (13 gp). Tourmaline (80 gp). Golden yellow topaz (800 gp). 1 Minor magic item.


Social Check DCs


Hubert Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black wide-brimmed hat and black clothes. His auburn hair is styled in orderly dreadlocks. He has several tiny amber earrings on each ear.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He got into the Stableman business at a young age. Through the years after Hubert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Hubert's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Rich, Job, Criminal record. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hubert Hayhurst, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)12 (+1) 8 (-1)9 (-1)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 sp. Deep blue spinel (900 gp). 1 Minor magic item.


Social Check DCs


Theobald Marston, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears grey leather gloves, a grey jacket, and tight pants. He has a hunchback. His moppish golden hair is in a traditional bowl cut. He has a dull look in his amber eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: From birth he was tutored by a cruel and relentless mentor. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Emotional, Fearful. Bonds: Mentor, Nature. Occupation: Barber

Voice: Spits words with contempt

Attributes [hide]

Theobald Marston, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2000 sp. White pearl (140 gp).


Social Check DCs


Norman Hastings, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky white painted plate armor. His chestnut hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is frequently practicing swordplay.

History: A powerful brothel owner made him what he is. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Military, Mentor. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Norman Hastings, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 10 (+0)13 (+1)
Skills Investigation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Terran, Druidic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Manfred Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, wearing red shirts, loose pants, and blazers most of the time. He has golden hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He uses divination through singing.

History: Born to a Healer, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and to share knowledge with the world

Ideals: Gifted, Logical. Bonds: Attractive, Poor, Enemies. Occupation: Tailor

Voice: High pitched and raspy

Attributes [hide]

Manfred Denholm, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)12 (+1) 7 (-2)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2900 sp. Carnelian (70 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Darkwood Shield.


Social Check DCs

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