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NPC Generator

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Advanced [show]


Arnold Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He carries with him a set of whips, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is short and blonde. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Fighting, Professionalism. Flaws: Greedy. Bonds: Attractive, Rich. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Arnold Windsor, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gunter Barlow, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown costume with the symbols of the four houses of cards on his torso. He is muscular with a powerful set of arms. He wears his blonde hair up. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He receives visions of the future at random moments

History: He was raised by priests from a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Gunter Barlow, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 9 (-1)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Aquamarine (500 gp). Alexandrite (500 gp).


Social Check DCs


Gomory Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a pastel suit. His blonde hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast plains. After coming to the age of reason, Gomory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his writing dream.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Artistic, Impeccable. Flaws: Antagonistic. Bonds: Nature. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Gomory Lindsay, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 17 (+3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Adelard Harper, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. He has a very tight haircut. This amber eyed northerner is not easily forgotten.

Personality: Adelard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Adelard was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Adelard Harper, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2400 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Reynard Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He carries with him a set of clubs on his belt, each one with a jet on the hilt. He wears a colorful flower in his auburn hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Reynard was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Optimist. Flaws: Secretive. Bonds: Attractive, In love. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Reynard Graeme, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Athletics +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Magnifying glass.


Social Check DCs

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