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NPC Generator

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Odo Hornsby, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. He has brown hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Ruler, who enjoyed hunting, Odo was taken on many hunting expeditions. A freak accident while working with his Ruler father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Opinionated, Fighting. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Bricklayer

Voice: Deep voice with rolling R's

Attributes [hide]

Odo Hornsby, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Gresham, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears tight fighting clothing, which leaves very little to the imagination. His golden hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.

History: He was born in a small forest village. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Adventurer, Nature. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Guy Gresham, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)16 (+3) 16 (+3)14 (+2)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Norman Woods, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a black costume with the symbols of strength on his torso. He wears his blonde hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Rich, Criminal record. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Norman Woods, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs


Dustin Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his chestnut hair up. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also hits on women, regardless of circumstances.

History: He comes from a rich northern family. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of specialists.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Secretive. Bonds: Has a crush, Rich, Adventurer. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Dustin Clifford, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Rolf Heiser, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His silver hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: Wants to raise his children well; and he is greedy

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Rich, Family. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Rolf Heiser, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)11 (+0) 14 (+2)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2900 sp.


Social Check DCs

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