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NPC Generator

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Advanced [show]


Gunter Alton, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized emerald on his right hand. His white hair is slicked back into a classic pompadour. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.

History: When he was but 6 years old his parents immigrated from the south. Gunter was born on a far southern mountains where he grew up under the tutelage of his father, an expert Navigator. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He has a crush on the local Dyer.

Flaws: Addict, Antagonistic. Bonds: Rich, Has a crush, Immigrant. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Gunter Alton, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Malachite (13 gp). White pearl (50 gp). Rhodochrosite (13 gp). Jasper (80 gp). 4 Tanglefoot bags. 4 Thunderstones. 3 Acid flasks.


Social Check DCs


Hunter Watson, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He sports a long black beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is terrified, and will act out of fear; and a deep hatred of orcs

Ideals: Fighting. Flaws: Fearful. Bonds: Enemies, Nature, Family. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Hunter Watson, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)8 (-1) 9 (-1)14 (+2)
Skills Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Dustin Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears blue leather gloves, a blue jacket, and tight pants. His moppish blonde hair is in a traditional bowl cut. His green eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He now travels the world, in search of power and loot.

Motivation: A deep hatred of brigands; and he'd like to take his coworkers down a peg

Bonds: Job, Immigrant, Military, Adventurer, Enemies. Occupation: Mortician

Voice: German accent

Attributes [hide]

Dustin Compton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)8 (-1) 8 (-1)12 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Simon Breeden, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and dresses in tan turtlenecks beneath a violet coat with black slacks. His skin is also unnaturally pale. His red hair is cut short. His eyes are violet and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Slave. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Simon Breeden, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Theobald Everly, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man has a large green mantle and cape that has been intricately interwoven into his white robe. His golden hair is knotted and matted. His eyes are hazel.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to loving parents in a slum to the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Theobald Everly, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 4 (-3)12 (+1) 17 (+3)14 (+2)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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