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Advanced [show]


Bernard Marston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a large brown jacket. His black hair is drawn into a tight pony tail with a butterfly scrunchie. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 10 years.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Religious, Enemies, Job. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Bernard Marston, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)15 (+2) 16 (+3)13 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1 Average lock.


Social Check DCs


Alexandre Camden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a small bristly mustache and wavy brown hair. His eyes, though not visible through his cowl, are amber.

Personality: Alexandre is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Bounty Hunter business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many illithids want him driven away; and he wants revenge against illithids

Flaws: Depressed. Bonds: Job, Nature, Enemies. Occupation: Bounty Hunter

Voice: Draws out vowels

Attributes [hide]

Alexandre Camden, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)11 (+0) 6 (-2)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Alexandrite (1100 gp). Fiery yellow corundum (1100 gp). Zircon (70 gp). Pink pearl (90 gp). 1 Minor magic item.


Social Check DCs


Everard Fawcett, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right hand appears badly burned and disfigured. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born into a rich family. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Everard Fawcett, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)9 (-1) 9 (-1)11 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hunter Morton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His hair is short and auburn. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Hunter's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Insane, Impulsive. Bonds: Rich. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Hunter Morton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (900 gp).


Social Check DCs


Gerald Dalton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is smooth and relatively long. He has gleaming, smiling hazel eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To prove his worth to the world; and he would like to get married and retire

Ideals: Athletic, Logical, Gifted. Flaws: Impulsive. Bonds: Attractive, Has a crush. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Gerald Dalton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)9 (-1) 8 (-1)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 3200 sp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs

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