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Advanced [show]


Alexandre Rowley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. His black hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Ugly, Sensitive. Bonds: Criminal record. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Alexandre Rowley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 7 (-2)7 (-2)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Manfred Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and sports black clothing, slightly heavier than average wear. With bright auburn hair and a scraggly beard. This blue eyed northerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Painter business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Painter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the north; and revenge

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Enemies, Job. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Manfred Cooper, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 48000 sp.


Social Check DCs


Anselm Clifford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a yellow vest and prefers white and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Seamstress, who enjoyed hunting, Anselm was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of dire rats; and revenge

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Slave Trader

Voice: Nasally tone

Attributes [hide]

Anselm Clifford, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 5 (-3)14 (+2) 12 (+1)16 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Crowbar.


Social Check DCs


Ralf Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a blue coat over a green low-cut shirt, and a small hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His auburn hair is kept up in a ponytail inside a small hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is a bit of a kleptomaniac.

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Ralf Hackney, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Richard Addington, Male Human [Permalink]

Personal [hide]

Description: A 5'2" southern man, he is well dressed, constantly wearing a black suit, brown shirt, and blue tie. He has a very tight haircut. He has gray eyes and a black hat with a brown feather.

Personality: He is mildly Human supremacist, though he does not identify as such. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Richard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to human people

Ideals: Professionalism, Gifted. Flaws: Racist, Insane. Bonds: Slave. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Richard Addington, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)14 (+2) 14 (+2)5 (-3)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp.


Social Check DCs

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