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NPC Generator

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Clerebold Stanford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long black hair is drawn into a two foot long braid. His eyes are violet and beady.

Personality: He likes to make people angry or surprised. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Racist, Insane. Bonds: Military. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Clerebold Stanford, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Arnold Beckwith, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a green cloak and cross-gartered brown stockings, marred by beers. His black hair is smooth and relatively long. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not trust anyone and sleeps with one eye open.

History: Born in the south to a Shepherd, Arnold learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly, Selfish, Insomniac. Bonds: Job, Nature. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Arnold Beckwith, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)9 (-1) 7 (-2)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Malachite (6 gp). 1 Masterwork Artisan’s tools. 1 Climber’s kit.


Social Check DCs


Balimaar Merton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a red vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is heavily combed to the left. This gray eyed westerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: When he was but 7 years old his parents immigrated from the west. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wishes to resurrect an old love

Flaws: Ugly, Shy. Bonds: Poor, In love, Immigrant. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Balimaar Merton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerard Acton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his glaive. His chestnut hair is thinning but still full. He has hazel eyes and a pastel hat with a yellow feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: From birth he was tutored by a cruel and relentless mentor. When Gerard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Now he works as a poetry tutor during his time off.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Ideals: Gifted. Flaws: Depressed. Bonds: Military, Mentor. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Gerard Acton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 17 (+3)6 (-2)
Skills Deception +0, Investigation +4
Senses Passive Perception 13
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Jocelyn Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight yellow one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His long red hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He dislikes all the random violence that takes place in the east. He also has developed a complete distrust of the Healer profession.

History: The child of eastern immigrants he idolized his father. Jocelyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: Many drow want him driven away; and wants to open a new tavern

Ideals: Pacifist. Bonds: Job, Immigrant, Nature, Enemies. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Jocelyn Shelly, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)13 (+1) 9 (-1)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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