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NPC Generator

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Advanced [show]


Ernest Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is kept up in a ponytail inside a small hat. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in club use. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Addict. Bonds: Rich, Job, Criminal record, Enemies. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Denholm, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Robert Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy black pantaloons and a brown scarf. His hair is always cut to a buzz. He is baby faced.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Robert was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his spouse's relatives view him with great suspicion

Ideals: Logical. Bonds: Enemies, Family, Immigrant, Religious. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Robert Livingstone, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 500 gp. Golden yellow topaz (200 gp). Hematite (14 gp).


Social Check DCs


Wymar Brixton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear flannel. He is an epitome of beauty. He has wavy chestnut hair. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Wymar hails from a village terrorized by gnolls. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Justice, Artistic. Bonds: Attractive, Family, Enemies. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Wymar Brixton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)7 (-2) 15 (+2)8 (-1)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3000 sp.


Social Check DCs


Solomon Shelly, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears just a grey suit. His skin is also unnaturally pale. His white hair is styled in orderly dreadlocks. His gray eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Solomon's first love is himself. His second love is also himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Solomon hails from a village terrorized by brigands. His family was turned out during the war. He and his family wandered north to less war torn lands. He struck the Barrister job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Job, Enemies. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Solomon Shelly, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


William Spalding, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a violet wide-brimmed hat and violet clothes. He keeps his golden hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to loving parents in a slum to the north. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels that his past leaves him morally obligated to help; and a need for knowledge about a nearby landmark

Ideals: Optimist, Logical. Bonds: Attractive, Poor, Adventurer, Criminal record. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Spalding, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 17 (+3)7 (-2)
Skills Persuasion +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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