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NPC Generator

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Advanced [show]


Clerebold Lincoln, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His brown hair is heavily combed to the right. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south to a Servant, Clerebold learned a great deal about his father's area of expertise. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Gifted, Persistence. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Clerebold Lincoln, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Robert Huxley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a yellow and black robe with the hood down. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears large thick round spectacles.

Personality: Robert wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Athletic, Disciplined. Flaws: Hedonist, Disease. Bonds: Family. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Robert Huxley, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Medicine +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bernard Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is smooth and relatively long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gifted from a young age, Bernard studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He got away from his former life and has fallen to alcoholism.

Motivation: A deep hatred of goblins; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Enemies, In love. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Bernard Ramsay, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 6 (-2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Woods, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He feeds upon the attention of others.

History: He was born in a small plains village. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane, Fearful. Bonds: Attractive, Nature. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Aldous Woods, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)17 (+3) 9 (-1)14 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc, Auran, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs


William Axton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries nunchakus. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.

History: William was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Emotional, Shy. Bonds: Family. Occupation: Banker

Voice: Indian accent

Attributes [hide]

William Axton, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)17 (+3) 14 (+2)7 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. Carnelian (20 gp). Freshwater pearl (10 gp). Blue sapphire (400 gp). Jasper (20 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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