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NPC Generator

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Advanced [show]


Wymar Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears grey trousers with white and black striped suspenders. He wears various colorful collared shirts. He has wavy white hair. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He feeds upon the attention of others.

History: He was raised by priests from a young age. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Athletic, Opinionated. Bonds: Attractive, Religious, Mentor. Occupation: Ruler

Voice: German accent

Attributes [hide]

Wymar Westcott, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Intimidation +5, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Guy Deighton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear grey clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. Recently the stress of being a Engraver has made it difficult for him to sleep.

Motivation: To get a good night's sleep.

Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Poor, Nature, Job. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Guy Deighton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Shane Dumph, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in a clean grey cloak covering his clean studded leather. He keeps his brown hair in a pixie cut. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Shane hails from a village terrorized by giants. He married young, but lost his spouse to giants. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he loathes his own lifestyle

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Shane Dumph, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (700 gp). 2 Holy water. 1 Antitoxin. 2 Alchemist’s fire.


Social Check DCs


Hunter Marlowe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting clothing which further accentuates his frame. His red hair is styled in orderly dreadlocks. His gray eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Hunter was left his father's suit of armor and trained in its use and care. He was granted necromantic powers by his dying brother.

Motivation: A deep hatred of goblins; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Enemies, Religious, Military. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hunter Marlowe, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kody Remington, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a black coat. His red hair and beard is wavy and long. His violet eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Cook born in the past three hundred years. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kody grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kody. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Military. Occupation: Cook

Voice: Whispers

Attributes [hide]

Kody Remington, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp.


Social Check DCs

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