Chad Axton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male dresses like a well dressed Shepherd does. He is tall, broad shouldered and powerfully built. He has no hair. His green eyes peer out from beneath his deerstalker grey hat.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Chad was born the youngest of three triplets. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Shepherd job and began his own company from there.
Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and an old rival family wants him found
Ideals: Justice. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Shepherd
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Trym Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a grey cloak and cross-gartered pastel stockings. He is tall, broad shouldered and powerfully built. His auburn hair is greasy and uncared for. His green eyes dart from person to person to random spaces in the air.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a great chef.
History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.
Motivation: He feels kind of lost in life; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1800 sp.
Dustin Easton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a grey shirt with thin blue vertical stripes and tan pants. With bright blonde hair and a scraggly beard. This amber eyed westerner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Dustin hails from a village terrorized by brigands. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Ugly, Impulsive. Bonds: Poor, Job, Enemies. Occupation: Cartwright
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 4 (-3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Carnelian (80 gp). Deep blue spinel (500 gp). Aquamarine (500 gp).
Frederick Yeardley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His golden hair is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He believes the world needs to unite to get rid of goblins once and for all.
History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and to share knowledge with the world
Ideals: Justice, Logical. Flaws: Mundane. Bonds: Enemies, Mentor. Occupation: Shipwright
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 8 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
Alex Carlisle, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt, and he perpetually has his whip ready. His blonde hair is unkempt and raggedy. His thin eyebrows rest above his beady hazel eyes.
Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants a kiss.
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Has a crush, Nature. Occupation: Body Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 10 pp.
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Their contribution stands as a beacon of hope for all adventurers!