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Advanced [show]


Gomory Beckwith, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his scimitar ready. His blonde hair is braided into rings. His violet eyes dart from person to person.

Personality: Gomory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Disciplined. Flaws: Lazy. Bonds: Rich, Criminal record. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Gomory Beckwith, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)10 (+0) 10 (+0)10 (+0)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 14000 cp. Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Dean Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with green stripes complete with hood. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His eyes are violet and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Dean grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Job, Adventurer, Immigrant. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Dean Tickle, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Trey Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. He has brown eyes and a brown hat with a white feather.

Personality: He is overprotective of those who hire his services. He feeds upon the attention of others.

History: Trey was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: Expand his business; and doesn't want to be a jeweler and was forced into it by his family

Bonds: Rich, Guardian, Attractive, Job, Adventurer, Family. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Trey Ridley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Carved bone or ivory statuette (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Ralf Brownrigg, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a worn and beaten armor. He has dyed his greying white hair a little too much giving a sharp white color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and to end his boredom

Flaws: Insane, Antagonistic, Mundane. Bonds: Mentor. Occupation: Bookbinder

Voice: Gruff and masculine

Attributes [hide]

Ralf Brownrigg, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)6 (-2) 8 (-1)9 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Robert Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small forest village. From there he went from mercenary job to mercenary job. He struck the Roofer job and began his own company from there.

Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insomniac. Bonds: Job, Nature, Adventurer. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Robert Tinley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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