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Advanced [show]


Simon Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears bulky violet painted plate armor. He has a small bristly mustache and wavy brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has achieved small success as a Navigator.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Simon Springfield, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 13000 cp. Iolite (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His blonde hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up hammer and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Flaws: Insomniac, Shy. Bonds: Criminal record, Family, Nature. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Geoffrey Benson, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)8 (-1) 11 (+0)16 (+3)
Skills Intimidation +5, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. 1 Masterwork manacles.


Social Check DCs


Jocelyn Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his blue boots flare out at the collars. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a cross on it. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Jocelyn Harper, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +6

Possessions: 400 gp. Alexandrite (500 gp). Deep blue spinel (500 gp). Aquamarine (500 gp). 1 Bullseye lantern. 1 Masterwork Thieves’ tools.


Social Check DCs


Justin Landon, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His long chestnut hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Justin hails from a village terrorized by goblins. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge.

Ideals: Persistence, Fighting. Bonds: Nature, Enemies, Debt. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Justin Landon, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Deep blue spinel (400 gp).


Social Check DCs


Richard Ryley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his left hand. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny topaz earrings on each ear.

Personality: A skeptical and narcissistic man, Richard's first love is himself. His second love is also himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Richard was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. Some 5 years later his spouse died after the birth of his son. Heartbroken, Richard never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Optimist. Bonds: In love, Rich, Attractive. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Richard Ryley, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)16 (+3) 18 (+4)7 (-2)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Goblin, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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