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NPC Generator

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Advanced [show]


Raymond Sharps, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large tan jacket. His silver hair has been sun bleached extensively. His green eyes peer out from beneath his wide-brimmed tan hat.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south to a Servant, Raymond learned a great deal about his mother's area of expertise. When Raymond reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Servant soon after.

Motivation: He is terrified, and will act out of fear; and to settle down with his crush

Flaws: Fearful. Bonds: Attractive, Job, Military, Has a crush. Occupation: Servant

Voice: Jittery and nervous

Attributes [hide]

Raymond Sharps, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Jocelyn Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. His white hair is thinning but still full. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: He has passion for adventuring and risk.

Flaws: Shy. Bonds: Poor, In love, Nature, Adventurer. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Jocelyn Bentley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 15 (+2)11 (+0)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Orc, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Wymar Emsworth, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long white hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with a lost civilization.

History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and a strong sense of loyalty to human people

Flaws: Racist. Bonds: Adventurer, Military, Job, Rich. Occupation: Brewer

Voice: Stutters

Attributes [hide]

Wymar Emsworth, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Eye agate (8 gp). Coral (130 gp).


Social Check DCs


Trey Eastoft, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a grey coat over a black low-cut shirt, and a feathered hat upon his head. His auburn hair is unkempt and raggedy. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Masseuse. He misses his home and complains about the freezing weather, even in summer.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. He has worked as a Masseuse like his father before him.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Trey Eastoft, Male Human Fighter 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 12 (+1)7 (-2)
Skills Deception +1, Survival +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp. Amethyst (160 gp). Hematite (7 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Marley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and prefers to wear red clothing when he does not wear armor. His skin is also unnaturally pale. He wears a feathered hat to hide his balding. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with his god.

History: He was born in a small plains village. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Shy, Impulsive. Bonds: Religious, Nature. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Henry Marley, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)8 (-1) 10 (+0)15 (+2)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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