Frederick Snape, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses like a well dressed Mayor does. He has wavy white hair. His skin is flawless and his green eyes scan people very quickly.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the north. He helped his father out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He'd like to take his coworkers down a peg; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Job, Attractive, Immigrant, Adventurer. Occupation: Mayor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp.
Theobald Sydney, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He is wearing colorful clothing, dressed as a Sage. His silver hair is unkempt and raggedy. He wears a mask on his face.
Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Stylist, his mother struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and wants his loneliness to end
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Has a crush, Criminal record. Occupation: Sage
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Hematite (8 gp). Moonstone (70 gp).
Gerald Landon, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear ponchos typically of a light black in addition to tight pants. He wears his silver hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can't help but pocket interesting objects he comes across
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Gerald has worked very hard to control his curse. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Insomniac, Antagonistic, Disease. Bonds: Criminal record. Occupation: Mason
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Carnelian (20 gp). Alexandrite (500 gp). Moss agate (14 gp).
Charles Bradford, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he sports black clothing, slightly heavier than average wear. His moppish red hair is in a traditional bowl cut. He has several tiny sapphire earrings on each ear.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Bellfounder
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
Possessions: 400 gp. Zircon (80 gp). Rose (80 gp). Obsidian (5 gp).
Hugh Heiser, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a grey collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He wears his golden hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In the meantime he has taken over work as a Shoemaker and occasionally as a mercenary.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Athletic. Bonds: Job, Adventurer, Nature, Attractive. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 4000 sp. Coral (70 gp). Moonstone (60 gp). Banded agate (4 gp). White pearl (70 gp). 1 Minor magic item.
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