Kody Lindsay, Male Human [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He is wearing a long, brown cloak. His hair is chestnut and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of eastern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job
Ideals: Optimist, Logical. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Body Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Chrysoberyl (160 gp). Tiger eye turquoise (12 gp). Sard (50 gp). 1 Banded mail.
Gerald Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His brown eyes are passionate and lively.
Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Impulsive, Disease. Bonds: Adventurer, Job. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 9000 sp. 1 Chain shirt. 1 Banded mail. 1 Chain shirt. 1 Half-Plate.
Alexandre Dudley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Blacksmith. He wears a deerstalker hat to hide his balding. His face is scarred and worn.
Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.
History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Athletic. Flaws: Ugly, Impulsive, Insomniac. Bonds: Mentor, Nature. Occupation: Blacksmith
Voice: Boston accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Gilbert Oakes, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a violet and tan robe with the hood down. His white hair is matted, messy, and big. His ears are large.
Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.
History: Gilbert was born in the west. At a young age he loved to build and create. His father took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Persistence. Flaws: Ugly, Shy, Addict. Bonds: Nature. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 19000 cp. 1 Half-Plate.
Hugh Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with lycanthropy at a very young age, Hugh has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A need for knowledge about a nearby landmark; and wants to work out more often
Ideals: Athletic, Professionalism. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Shepherd
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!