Roland Dalton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His left hand appears badly burned and disfigured. His golden hair is smooth and relatively long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He exudes charisma. He is a tour de force of persuasion. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Weaver for hire.
Motivation: To be a Hunter again; and he is greedy
Bonds: Rich, Attractive, Job, Religious. Occupation: Weaver
Voice: French accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 16 (+3) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
John Bradford, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a brown vest and prefers tan and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His long red hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: To be a Stylist again; and wants to open a new tavern
Flaws: Ugly, Insane, Antagonistic, Disease. Bonds: Job. Occupation: Soapmaker
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Red garnet (100 gp). Rose (60 gp). Jasper (60 gp).
Anthony Snowdon, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long golden beard, and similarly colored long hair. His ears are large.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Anthony was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Anthony's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Locksmith for hire.
Motivation: He'd like to take his coworkers down a peg; and money/treasure
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Military. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Gerald Hastings, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a pastel costume with the symbols of the sun god on his torso. He has wavy silver hair. His eyes are green.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a ruthless business man, a trait he acquired from his father.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Assassin and found it very stressful. He has drifted from career to career and currently works as a Assassin.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor
Ideals: Entrepeneur, Gifted. Bonds: Attractive, Job, Debt. Occupation: Assassin
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Arnold England, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears bulky tan painted plate armor. His hair is short and brown. His hazel eyes dart from person to person.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A powerful brothel owner made him what he is. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Navigator job and began his own company from there.
Motivation: Expand his business; and he seems to be bored by most things
Ideals: Impeccable. Flaws: Secretive, Mundane. Bonds: Job, Mentor. Occupation: Navigator
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp.
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