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NPC Generator

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Advanced [show]


Guy Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his halberd ready. He has wavy brown hair. His eyes are gray and he is always smoking a pipe.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the east, but his parents moved at a very young age to the west. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Fighting, Justice. Bonds: Adventurer, Attractive, Immigrant. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Guy Willoughby, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Athletics +4, Stealth +2
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Dean Altham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his brother before him, after school he went straight into learning to become a Armorer. He has achieved small success as a Armorer.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly. Bonds: Slave, Job, Family. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Dean Altham, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)12 (+1) 11 (+0)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Manfred Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a grey and black robe with the hood down. He keeps his auburn hair in a flapper bob. His eyes are likewise gray. His teeth are white and perfect.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Manfred was born on a far northern island where he grew up under the tutelage of his father, an expert Assassin. He has never given up on his writing dream.

Motivation: To find somewhere to settle down; and he is content

Ideals: Artistic, Extrovert. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Manfred Lindsey, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)9 (-1) 16 (+3)16 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 15000 cp.


Social Check DCs


Bertram Denholm, Male Human [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the north his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered dancing. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's in love

Ideals: Joker, Philantrophist, Artistic. Flaws: Insane. Bonds: Poor. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Bertram Denholm, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills History +4, Stealth +4
Senses Passive Perception 9
Languages Common, Auran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Norman Elton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses well, typically a more casual-formal manner. His brown hair is kept up in a ponytail inside a top hat. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Norman will drive conversation. He enjoys reading and quiet.

History: He was born at the edge of vast mountains. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Extrovert, Logical. Bonds: Attractive, Nature. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Norman Elton, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Dwarven, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs

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