Chad Sheldon, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is tall, broad shouldered and powerfully built. His black hair is greasy and uncared for. His ears are large.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Humans.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and human compassion
Ideals: Philantrophist, Gifted. Flaws: Ugly, Racist. Bonds: Job, Military. Occupation: Gardener
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1800 sp. 1 Climber’s kit. 1 Crowbar. 1 Masterwork Thieves’ tools.
Miles Gresham, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. He wears a deerstalker hat to hide his balding. His gray eyes peer out from beneath his deerstalker tan hat.
Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.
History: He was born in a small plains village. When Miles reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Addict. Bonds: Poor, Nature, Military. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. Silver comb with moonstones (400 gp). Brass mug with jade inlays (200 gp).
Miles Barton, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a white suit, green shirt, and white tie. He has a penchant for wearing a ring with an oversized jet on his right hand. His blonde hair has been sun bleached extensively. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal singing training, and achieved minor success. After a long history of fighting, Miles and his spouse have recently divorced.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Shy, Antagonistic, PTSD. Bonds: Rich. Occupation: Dilettante
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp.
Roger York, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a green and black handkerchief worn on his right side. His silver hair is kept up in a ponytail inside a Stetson hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He dislikes all the random violence that takes place in the east. He is obsessed with finding treasure.
History: He was born in the east, but his parents moved at a very young age to the south. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To clean up the streets; and he has money and likes to spend it
Ideals: Pacifist. Bonds: Attractive, Adventurer, Immigrant, Rich, Guardian. Occupation: Jeweler
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 48000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Thomas Dayton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. His long blonde hair reaches down to his waist. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Soapmaker.
Motivation: Further expansion of business; and a strong sense of loyalty to human people
Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Rich, Job. Occupation: Soapmaker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 6000 sp. 1 Breastplate. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
