Charles Ryley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black armored body suit, with a simple blue line shooting up and back down. His red hair is greasy and uncared for. He has a dull look in his hazel eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Charles was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now travels the world, in search of power and loot.
Motivation: Wants to raise his children well.
Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Unemployed
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Silver pearl (150 gp). Chrysoberyl (150 gp). Blue star sapphire (500 gp).
Don Fawcett, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a clover on it. With bright blonde hair and a scraggly beard. His face is scarred and worn.
Personality: He acts crazy and hedonistic. Don enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is greedy; and he's looking for his big break
Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Adventurer, Rich. Occupation: Carpenter
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 18 (+4) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Infernal, Abyssal, Halfling, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +5
Possessions: 500 gp.
Diggory Holton, Male Human [Permalink]
Personal [hide]
Description: 6'6" and muscular, this eastern man is generally well dressed albeit a few years behind the times. With bright golden hair and a scraggly beard. His fierce hazel eyes like to dwell on things.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the east. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Herbalist
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Rhodochrosite (13 gp).
Gilbert Wallace, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His whole body is exceptionally muscular. He wears a colorful flower in his red hair. He has gleaming, smiling blue eyes.
Personality: He is irascible and easily irritated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the west, but his parents moved at a very young age to the south. Like his mother and his sister before him, after school he went straight into learning to become a Roofer. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business.
Flaws: Antagonistic. Bonds: Immigrant, Attractive, In love, Job. Occupation: Roofer
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Cory Windsor, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a green tunic with black highlights, and long green pants that bunch up around his shoes. His clothes are grease stained in places. His white hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: Cory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the east, but his parents moved at a very young age to the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Ideals: Disciplined, Professionalism. Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant. Occupation: Barrister
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: Tourmaline (70 gp).
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