Drogo Enfield, Male Human [Permalink]
Personal [hide]
Description: This man wears long strands of topaz and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized topaz on his left hand. His hair, while still mostly blonde, has prominent grey streaks. His eyes are hazel and he is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also hits on women, regardless of circumstances.
History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants to get laid.
Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Has a crush, Criminal record. Occupation: Tanner
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. Malachite (10 gp).
Manfred Gyula, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is dressed in a clean red cloak covering his clean studded leather. His hair is golden, silky, and of moderate length. His eyes are gray and he is always smoking a pipe.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Manfred's homeland. Manfred decided to take the middle way and become a bodyguard. Days after completing his studies, news broke out that his hometown was attacked by orcs. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions
Ideals: Fighting. Bonds: Attractive, Enemies, Religious, Immigrant. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Jocelyn Palomarez, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. He keeps his long white hair kept up in a rat tail. He is baby faced.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great joy in being the best Guard in town.
History: Jocelyn was born the youngest of three triplets. His arcane abilities were realized during a raid on his village. He became a Guard soon after.
Motivation: To reunite with his absent father.
Ideals: Disciplined, Gifted. Bonds: Job, Family. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon.
Aldous Blankley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. He wears his white hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home; and regain custody of his daughter
Ideals: Optimist, Athletic. Flaws: Ugly. Bonds: Family, Rich, Guardian. Occupation: Seamstress
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Large well-done wool tapestry (500 gp). Solid gold idol (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). 1 Minor magic item. 1 Minor magic item.
William Pickering, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is auburn and curly. His violet eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Cynical, Disease. Bonds: Rich. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
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